Making Music
  Computer Music Software and Hardware

 

Making Music's Quick Guides

Concise but fact-packed guides to essential computer music topics

  • MIDI
    MIDI (Musical Instrument Digital Interface) - what it is, how it works and does it still have a place in today's music environment?

  • Digital Audio
    Digital Audio - How sound is digitally recorded, the important parameters and the importance of sample rates and resolutions.

  • FireWire
    FireWire - the connections, the speed, the cabling, and how it's being used for music in digital audio devices and the next generation of MIDI.

  • Oscillators
    Oscillators explained - wave shapes, harmonics and fundamentals, pitch, amplitude and tone, pulse width and subtractive synthesis.

  • EQ and Filters
    EQ and Filters - what they are, what they do, and the various types of EQ and filter that you'll find in music hardware and software.

  • Envelopes
    Envelopes - ADSR and other envelope generators, what the ADSR phases do and how they can be applied to a range of synthesiser modules.

  • Audio CDs
    Audio CDs - CD-R, CD-RW, 'book' formats, DAO and TAO burning, multisession recording, overburning, buffer underrun errors, subcodes and indexing.

  • Time Signatures
    Time Signatures - what they are, what they mean and how to interpret them.

  • Fades
    Fades and crossfades - different types, what to use in mixing and in loop creation. Zero-crossing points and software aids to help create seamless loops.

  • Analogue Synthesis
    Analogue Synthesis - how it works, using Control Voltages, the main synthesis modules, and why many software synths emulate analogue synthesis.

  • Synthesis
    Synthesis - a look at types of synthesis other than analogue including Additive, FM, Phase Modulation, Waveshaping and Granular synthesis.

  • Reverb
    Reverb, echo and delay - the essential parameters and how they affect the sound; environment simulators and multi-tap effects.

  • Samplers
    Samplers - the core set of features and functions of both hadware and software samplers including multisamples, velocity switching and velocity crossfading.

  • Song Structure
    Song Structure - the various parts that make up a song including intro, verse, chorus, middle eight, bridge, hook, outro and break.

  • Vocoders
    Vocoders - what they are, how they work, hardware and software versions, and suggestions for using them with sounds other than the voice.

  • Modulation
    Modulation - different types of modulation, what they do and how they work including, vibrato, tremolo, chorus, phasing, flanging and rotary speaker effects.

  • Microphones
    Microphones - the major types, how they work, pickup and response patterns, selecting the best mic for you.

 

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Music Industry Newswire » The Music Manufacturers

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