Native Instruments' Intakt Rhythmic
Loop Sampler
New sample manipulation software from
Native Instruments offers to slice, dice and stretch your
loops. We investigate and try to come out of the
experience Intakt...
Intakt is the latest release in Native Instruments'
collection of sampler software, following on from Kontakt,
Kompakt and Battery. It does sample playback but at heart it's
a loop slicer, dicer and manipulator.
Installation is easy but you must register the program
within 30 days or it will stop working, and you must register
to get updates and support. If you don't mind giving the
company personal details then that's fine but being forced to
do so to use a relatively inexpensive piece of software in an
age when personal data is such an issue is barely
acceptable.
The program installs a stand-alone version plus various
plug-in formats including VST, DXi, RTAS and Audio Unit. The
advantages of running Intakt as a plug-in include integration
with your host sequencer, synchronisation with sequencer
tracks, and the ability to automate parameters. As a VST
plug-in, for example, Intakt outputs audio through the VST
mixer which can be used during mixdown. Of course, you can
apply other effects and plug-ins to the outputs should you
wish.
Core sample
At Intakt's basic level is the Sample but, perhaps a little
confusingly, this is also sometimes referred to as a Zone.
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Mapping
arkitecture
Sampler architecture begins with a sample
which could be a 'one shot' sample such as a
single drum hit, a loop consisting of one or
more bars of a drum pattern, or a more complex
loop such as a bass or melodic synth riff.
Samples are commonly 'mapped' across several
keys, a process sometimes known as zoning. Each
key plays the sample at a different pitch so a
single sample can be used to play tunes. Drum
samples and loops are not usually mapped but
mapping can create interesting results by
changing the pitch of the drums. The Tracking
function in Intakt lets the sample change pitch
when played by different keys.
The Beat Machine can slice a loop into sections
and each section can be mapped to a different
key allowing you to play back the beats within
a loop in any order. You can also map
individual slices so different keys play them
at different pitches.
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The program has one main window divided into four horizontal
sections - Source Edit, Modulation, Effects and Keyboard.
Source Edit is the core of the program and in
the middle is the Loop Editor which displays a waveform of
the sample currently undergoing manipulation. You can set
Start and End points here, create loop points and move
them around the sample, and make the loop play forwards as
is usual or play forwards then reverse.
The Instrument Amp section is used to change various aspects
of the sample including volume, pan position, tuning and
velocity. The settings only affect the selected sample so you
can apply different settings to different samples which makes
the system very versatile.
You can play and edit a sample in three modes - Sampler,
Beat Machine and Time Machine. Sampler modes works like a
'standard' sampler where part of the sample can be looped to
create a 'sustain' section. Playback can be assigned to keys on
the keyboard and with Tracking enabled the pitch will change
according to the key pressed although this function also
changes the duration.
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