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On the beat
The Beat Machine is undoubtedly the
most interesting part of the program. If you're familiar with
Propellerheads' ReCycle, many of the features here will be
familiar.
Essentially, you adjust a Sensitivity control to cut the
sample into slices, the idea being to slice the sample into
beats. Each slice can be mapped to individual keys on the
keyboard so the slices can be played with different timings and
in different orders creating different rhythmic patterns.
Native
format
The 1.2Gb of samples supplied with Intakt come in
NI's own custom format. They install as two 600+Mb
files which Intakt's browser reads, deciphers and
splits into components samples for loading into the
program. While this is neat, it means you can't
access individual samples to edit in an audio
editor. |
A randomise function randomises the playback order of the
slices so you can keep selecting it until you get a pattern you
like. You can also apply different effects and modulations to
different slices so there is lots of scope for producing a wide
range of patterns from a single loop. Inevitably, the
Sensitivity control will not catch all the beat points you want
so you can add and remove them manually although this isn't as
obvious as it could be.
The Beat Machine has two sub modes. As its name suggests,
Global Edit mode allows effects and modulations to be applied
to the entire sample. Changing the tempo stretches the beat
without transposing the sound which is obviously very useful.
Changes made in this mode are retained when you switch to
Sliced Edit mode. Here you can choose the base key for the
slices to be mapped to, and save the timing template as a MIDI
file which can be used to trigger the slices from a
sequencer.
If you go back to Global mode from Spliced mode, you lose
all the splices and settings you made which seems unnecessary.
At least you could be given the option of keeping them or
saving the changes as a new loop.
Tardis
The manual describes Time Machine mode as a granular
synthesiser in that it can change the speed of a sample while
preserving the original pitch and vice versa. You use the
Instrument Amp controls for this plus a few more that pop up
when Time Machine mode is selected. These include Legato which
preserves the sample playback position when switching between
samples rather than starting from the beginning of each
newly-triggered sample. There are also some Transient controls
to help maintain sound quality through the
processing.
The Modulation section includes a Pitch Envelope, an AHDSR
(Attack, Hold, Decay, Sustain, Release) Envelope, an Envelope
Follower, and two LFOs (Low Frequency Oscillators). The Hold
phase of the second envelope can help create punchy bass and
percussion sounds. This envelope can be routed to several
destinations including volume, pan, tuning, cutoff frequency,
resonance and the LFOs. LFO 1 can be routed to volume, pan or
tune, while LFO 2 can be routed to the cutoff frequency or
resonance. The Envelope Follower channels the amplitude
envelope of the sample to one of four sources (cutoff
frequency, resonance, volume, pan and tuning), which can
generate both interesting musical results and interesting
effects.
The Effects section features a Filter, Lo Fi, Distortion,
Delay and a Master Filter. The Filter is quite comprehensive
with six filter types and a little graph to show the shape of
the filter as you adjust the controls. Lo Fi can change the
sample's bit rate and resolution while Distortion creates an
overload effect that adds harmonics. You can change the
position of the Lo Fi and Distortion in the signal chain. Delay
is simple with time and feedback controls. The Master Filter
has four filter types and uses nodes which you can drag around
the filter curve to make changes.
The modulations and effects can be applied to individual
samples and slices, and are excellent ways to further tweak
your samples and loops.
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